+ Something new is brewing…

Something new is brewing…

Posted 2 days ago by mattmarchini. Tagged with concept art, indie games, .
+ The spy game we’ve been working on is being shelved for the time being. It was just a bit too big for our first game so we’re going to put it aside and work on something smaller first. 
Here’s some concept art for one of many possible new projects, this one inspired by the recently released Mercury mission photos.

The spy game we’ve been working on is being shelved for the time being. It was just a bit too big for our first game so we’re going to put it aside and work on something smaller first. 

Here’s some concept art for one of many possible new projects, this one inspired by the recently released Mercury mission photos.

Posted 1 week ago by mattmarchini. Tagged with pixel art, concept art, space, .
Posted 1 week ago by racarate.
+ Looking damn good!
mlmgamedev:

Developing a new screen mode in response to feedback. This new mode will expand the game screen to 800 X 600 giving the player more of a view. I’m still implementing this and deciding if it sits within my original concept for a ‘retro’ lo-fi game. Let me know what you think!

Looking damn good!

mlmgamedev:

Developing a new screen mode in response to feedback. This new mode will expand the game screen to 800 X 600 giving the player more of a view. I’m still implementing this and deciding if it sits within my original concept for a ‘retro’ lo-fi game. Let me know what you think!

Posted 3 weeks ago by mattmarchini.
“Snikt! Snikt!” or “How I Learned To Stop Worrying And Serve Up A Knife Sandwich”

“Snikt! Snikt!” or “How I Learned To Stop Worrying And Serve Up A Knife Sandwich”

Posted 3 weeks ago by mattmarchini. Tagged with indie games, pixel art, animation, character art, .
An idle routine, enjoying some tobacco.

An idle routine, enjoying some tobacco.

Posted 4 weeks ago by mattmarchini. Tagged with pixel art, animation, indie games, character art, .
junkshopdiscotheque asked: HAVE SOME CRITS: with the run animation (the recently posted one), his legs are fine for a side view but his torso is at 3/4 view so they don't really work together. i've experienced this a lot with old projects of mine. I recommend making his torso full on side view. the arms also seem too bendy, you should make the elbow more obvious when bent. I like the style though and the shooting anim. is really nice! Hope this project goes far

That’s so funny, I just finished retouching it, twisting the torso to side view, or at least more-so, and just saw your comment. Thanks for the advice. I’m very new to animation so I really appreciate it :)

Here’s it is currently. it’s not fully side-view, but I’ll give that a shot too.

Posted 4 weeks ago by mattmarchini.
Ready, Aim, Fire!

Ready, Aim, Fire!

Posted 1 month ago by mattmarchini. Tagged with indie games, pixel art, sprite, animation, .
Our hero going for a run. I think the arms need some more work.

Our hero going for a run. I think the arms need some more work.

Posted 1 month ago by mattmarchini. Tagged with indie games, animation, sprite, pixel art, .
+ Last day to get our pre-alpha build ready to be sent out for testing!

Last day to get our pre-alpha build ready to be sent out for testing!

Posted 1 month ago by idothings.